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README.1ST
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1994-05-07
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DILAUDID GLIDE - by SHANNON LARRATT, (416) 488 - 4028
======================================================
FIRST OF ALL ----> USE PKUNZIP -D OR IT'LL ALL GO IN THE
WRONG PLACES!!
FILES: figure it out yourself... :-) All programs are
written in QuickBasic, i compiled with BC7 & Crescent
software's PDQ (ps. crescent is the best for libraries - a
pdq compiled program is faster and smaller that C++) -
anyway, i think it should compile just fine with QB4.5 with
just a few modifications (if any)
-------------------------------------------------------
this will only really be of use to anyone who is truly
interested and can program, but check out the midi files and
markov chain program if you are anyone else --> note they
are not general midi, i think that some of them are
sequenced for the E-MU MORPHEUS, ADLIB, and YAMAHA DX-27 (as
those are the synths that i have in my "studio")..........
i have found the results that this program outputs to be
totally musical and non "computery", especially when well
sequenced and with a good sound output device... it works
even better if it is used interactively.
also have fun with the markov chain program... i was going
to make it work with music so you could go "make me a song
that sounds sort of like this..." but i haven't got around
to it yet with all my other projects.... however it works
just fine for making computer poetry, philosophy, etc. - the
idea is from an old Scientific American when they still had
the computer recreations column - which should never have
ended, but oh well...
HOW IT WORKS
------------
the best way to use the program is probably to feed, say,
an eight bar chord structure into the internal sequencer
manually, and then have the program lay tracks over that ->
this makes it much more harmonic. when your sequence is
completed, enter it into a program like Cubase or Cakewalk
and sequence it properly. anyway, what the program is doing
is just taking numerical input, converting it into notes
over a predefined set of scales, and then "frequency
quantizing" those notes to any notes already in the sequence
(to avoid too much dissonance). the numerical input can be
generated by the program through several
fractal/cellular/pattern generating methods........ [ps.
read i think LONG DARK TEATIME OF THE SOUL or is it DIRK
GENTLY'S HOLISTIC DETECTIVE AGENCY by DOUGLAS ADAMS - a
program very similar to this one is actually developed by
one of the main characters in that book]
FUTURE STUFF FOR SURE
---------------------
probably the next thing i will do is make it output a real
midi file rather that a crappy text file that has to be
played manually into Cubase/whatever.. this will save a lot
of time.
get music structure from some kind of self transforming
fractal, hodgepodge machine, life, etc. in a more
interactive (that is, between tracks) to create sound
entities which are 'alive' and interact with each other in
the output stream.
get music style from markov chain style analysis, using
variable length chains (3,4,5 etc. notes - varies degree of
chaos, structure, and similarity to original pieces). this
would let you feed in a sequence and create new songs in the
same style - so you could go: "make me a song that sounds
60% like Syd Barrett's 'Effervescing Elephant' and 40% like
Mike Oldfield's 'Ommadawn' or whatever... / also this would
include realtime interaction through midi or serial
devices...
simultaneous output of (psychedelic) graphical information
- however a friend of mine is building a modular interactive
video synthesizer so i may just let him do it (if you know
about this stuff call him: DAVID EAGAN / FUTURE CONCEPTS +
PSYBERCITY, (416) 661-3648 voice or (416) 661-5543 fax)...
CALL ME
-------
if stuff like this interests you, and you have more spare
time than me and want to work on the program, or if you have
written similar stuff yourself, call me:
.,=======================================,.
|| SHANNON LARRATT ||
|| (416) 488-4028 Voice and Voice BBS ||
|| (416) 661-2661 Fax ||
|| sorry, no email... ||
``=======================================''
PS. I am looking for (non-professional or off-time
professional) programmer who have experience in voicemail
programming - that is, experience with DIALOGIC or BIGMOUTH
hardware... if that's you, call me FOR SURE.